About Me:

I have been passionate about Level Design & Game Development ever since I was a kid; back in the day of Halo 3 in 2007, I started Forging with the Forge tool released by Bungie. Since then; however, I have been working on maps more professionally since around 2013. I strive to create memorable experiences in my maps, as many developers have done for me throughout my favorite games. Throughout the lifecycle of Halo 5: Guardians & Halo: Infinite , I have helped curate playlists with 343 Industries, such as the Infection playlist & the Big Team Battle playlist as well I am also a member of the Forge Council, which is their selection of highly-skilled Forgers who have been helping provide feedback and recommendations for new features for the Forge toolset in Halo Infinite. However, my accomplishments aren't only in gaming and Level Design. I have also competed in games for a short time, winning one tournament and placing decently high in other tournaments with friends I've made along the way. I also enjoy Cooking, Music (Rock and Alt are my favorites), and catching up on watching classics I missed out on (Movies, TV shows, and games).

