Solution
Kaiketsu
&


What is the Map:
Solution is a fast-paced Halo Infinite 2v2-4v4 map that was put into Halo Infinite's matchmaking twice, once as Solution, and again as Kaiketsu because of its popularity. Solution is set within a Dieselpunk factory while Kaiketsu is set within a Japanese Monastery.
What was your role on the project:
On Solution I was the Level designer who dabbled a little bit in the lighting alongside the artist for the map Eric Metzler. On Kaiketsu I was the Level designer for any updates I wanted to make and I was an artist under the Lead of Eric Metzler.
Solution
Level Design: George Bandy
Art: Eric Metzler
Lighting: Eric Metzler, George Bandy
Kaiketsu
Level Design: George Bandy
Art: Eric Metzler, George Bandy
Lighting: Eric Metzler, George Bandy

Map Gameplay
Original Top Down
This top-down is very heavy on explaining so in the future I'm going to try and not to make things so complex as ideally a person or player should be able to understand everything without so much explaining. However this worked in the map's favor this time as all of the explaining from the top-down is extremely understandable in-game without any type of explaining, allowing the map to work very well in a matchmaking environment.





















