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Solution

Kaiketsu

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What is the Map:

Solution is a fast-paced Halo Infinite 2v2-4v4 map that was put into Halo Infinite's matchmaking twice, once as Solution, and again as Kaiketsu because of its popularity.  Solution is set within a Dieselpunk factory while Kaiketsu is set within a Japanese Monastery.

What was your role on the project: 

On Solution I was the Level designer who dabbled a little bit in the lighting alongside the artist for the map Eric Metzler. On Kaiketsu I was the Level designer for any updates I wanted to make and I was an artist under the Lead of Eric Metzler.

Solution

Level Design: George Bandy

Art: Eric Metzler

Lighting:  Eric Metzler, George Bandy

Kaiketsu

Level Design: George Bandy

Art: Eric Metzler, George Bandy

Lighting: Eric Metzler, George Bandy

Link to Maps: Solution Kaiketsu

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Map Gameplay

Original Top Down

This top-down is very heavy on explaining so in the future I'm going to try and not to make things so complex as ideally a person or player should be able to understand everything without so much explaining.  However this worked in the map's favor this time as all of the explaining from the top-down is extremely understandable in-game without any type of explaining, allowing the map to work very well in a matchmaking environment.

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