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Retention

What is the Map:

Retention is a Halo Infinite 2v2 map set within a Water retention sewer. This map was an old layout I had on the backburner, I felt the map had potential so I fully completed it within Halo Infinite's Forge mode.

What was your role on the project: 

On this project, I was the Overall Project Lead, and did all elements of the map's design, from Level design to Art.

Level Design: George Bandy

Art: Geroge Bandy

Lighting: George Bandy

Link to Map: Retention

Before and After 
(Blockout to Completion)

Original Top Down

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