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Retention

What is the Map:
Retention is a Halo Infinite 2v2 map set within a Water retention sewer. This map was an old layout I had on the backburner, I felt the map had potential so I fully completed it within Halo Infinite's Forge mode.
What was your role on the project:
On this project, I was the Overall Project Lead, and did all elements of the map's design, from Level design to Art.
Level Design: George Bandy
Art: Geroge Bandy
Lighting: George Bandy
Link to Map: Retention
Before and After
(Blockout to Completion)
Original Top Down
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